The count
Live coverage · Rust server
LocalTest
Offline LocalTest is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #12,934, the top 60% of all ranked servers.
- The current map has been up 17d 23h, since Saturday 10 October, 13:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,934 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does LocalTest wipe?
Too few wipes are recorded for LocalTest to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 23 hours have passed since this world was generated.
Tags and filters
Where does LocalTest appear in Rust Live Stats lists and filters?
On Rust Live Stats, LocalTest is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on LocalTest carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which LocalTest publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is LocalTest at the moment?
Last seen 13 days 17 hours ago, LocalTest is offline right now.
What position does LocalTest hold among Rust servers?
Player hours over seven days put LocalTest at #12,934, in the top 60% of all ranked servers.
Map and rules
Which settings and rules are in force on LocalTest?
Nothing in the name of LocalTest states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on LocalTest?
A procedural map, generated by the game, runs on LocalTest.
Server details
Where does LocalTest sit geographically?
Nothing on LocalTest states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 175.1.84.105:28015.
What Rust version is LocalTest on?
LocalTest operates on Windows with Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is LocalTest, and is it online at the moment?
LocalTest is currently offline, with its last appearance 13 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 12 October 2026.
How to join
What is the way to connect to LocalTest?
Enter client.connect 175.1.84.105:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.