The count
Live coverage · Rust server
LocalTest
Offline LocalTest is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,730, the top 62% of all ranked servers.
- The current map has been up 18d 13h, since Saturday 10 October, 13:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,730 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does LocalTest wipe?
Too few wipes are recorded for LocalTest to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 13 hours have passed since this world was generated.
Lists and tags
Where does LocalTest appear in Rust Live Stats lists and filters?
On Rust Live Stats, LocalTest is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for LocalTest signify?
These are the tags LocalTest makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on LocalTest right now?
LocalTest reads offline at the moment; the last sighting was 6 days 19 hours ago. Averaged across seven days, 0 players; the peak was 1.
How does LocalTest compare with other Rust servers in the rankings?
Player hours over seven days put LocalTest at #13,730, in the top 62% of all ranked servers.
Map and rules
What settings and rules does LocalTest run?
The name LocalTest carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on LocalTest?
LocalTest uses a procedural map, which the game generates.
Server details
Which region is LocalTest hosted in?
There is no region from LocalTest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 175.1.86.181:28015.
What version of Rust is running on LocalTest?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is LocalTest up now, and how steady is its uptime?
As of now, LocalTest is offline; the last sighting was 6 days 19 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 22 October 2026.
Getting on
What is the way to connect to LocalTest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 175.1.86.181:28015.