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74,886 players on Rust servers right now 11,806 servers online 3,724 with players on 106 fresh wipes in the last three hours Zombie Island: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Zombie Island

Offline Zombie Island is not on the server list right now. The figures below are from when it was last seen, 40d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,253.
  • The current map has been up 45d 2h, since Sunday 13 September, 18:14 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,253rankno region published
45d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Zombie Island

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,253 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
101 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Zombie Island?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

On what timetable does Zombie Island wipe?

Too few wipes are recorded for Zombie Island to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 45 days 2 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Zombie Island show up in?

These are the Rust Live Stats lists Zombie Island fits: Modded Rust servers live now and Rust zombie servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for Zombie Island signify?

These are the tags Zombie Island makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Zombie Island?

Last seen 40 days 22 hours ago, Zombie Island is offline right now.

What position does Zombie Island hold among Rust servers?

Ranked by seven-day player hours, Zombie Island is #13,253, placing it in the top – of ranked servers.

Map and rules

What rules does Zombie Island enforce, and which settings does it use?

The name Zombie Island carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Zombie Island?

Zombie Island uses a procedural map, which the game generates.

Server facts

What location is Zombie Island in?

No region is published by Zombie Island. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 176.103.71.91:28015 is its address.

What Rust version is Zombie Island on?

The setup on Zombie Island is Rust network protocol 2633 and build 162929 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Zombie Island stay online, and is it up right now?

Zombie Island is currently offline, with its last appearance 40 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Zombie Island?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.103.71.91:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs162929
Build Build: 162929.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.