Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
74,645 players on Rust servers right now 11,830 servers online 3,703 with players on 224 fresh wipes in the last three hours Server_217_DevBlog: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Server_217_DevBlog

Offline Server_217_DevBlog is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,666, the top 71% of all ranked servers.
  • The current map has been up 40d 2h, since Saturday 19 September, 11:30 UTC.
Join
modded

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,666ranktop 71%
40d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Server_217_DevBlog

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,666 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
190 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
26 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
281 / 700

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Server_217_DevBlog wipe?

Too few wipes are recorded for Server_217_DevBlog to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 40 days 2 hours have passed since this world was generated.

Tags and categories

Where does Server_217_DevBlog appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Server_217_DevBlog are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded.

What do the tags listed for Server_217_DevBlog signify?

These are the tags Server_217_DevBlog makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; v2183 (Protocol): You need protocol 2183 on your game to get in; oxide (Oxide): It runs the plugin framework Oxide (uMod); modded (Modded): The game changes here through plugins or settings, so it is Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Server_217_DevBlog at the moment?

Last seen 35 days 2 hours ago, Server_217_DevBlog is offline right now.

What position does Server_217_DevBlog hold among Rust servers?

Ranked by seven-day player hours, Server_217_DevBlog is #15,666, placing it in the top 71% of ranked servers.

Settings and map

What rules does Server_217_DevBlog enforce, and which settings does it use?

No gather rate appears in the name Server_217_DevBlog. Group limits are not published. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. VAC is off: Valve's anti-cheat.

Server facts

What location is Server_217_DevBlog in?

Nothing on Server_217_DevBlog states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 176.119.169.195:28015.

What Rust version is Server_217_DevBlog on?

The setup on Server_217_DevBlog is Rust network protocol 2183 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Server_217_DevBlog, and is it online at the moment?

Server_217_DevBlog is currently offline, with its last appearance 35 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

How to join

What is the way to connect to Server_217_DevBlog?

Enter client.connect 176.119.169.195:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
v2183
Protocol You need protocol 2183 on your game to get in.

Mods and access

oxide
Oxide It runs the plugin framework Oxide (uMod).
modded
Modded The game changes here through plugins or settings, so it is Modded.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.