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Live Rust server stats, updated every five minutes.
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92,510 players on Rust servers right now 11,847 servers online 3,855 with players on 385 fresh wipes in the last three hours chRUST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

chRUST

Offline chRUST is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 16 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,432, the top 69% of all ranked servers.
  • The current map has been up 28d 0h, since Thursday 1 October, 14:45 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 16 players

0/ 16players now 0% full
07-day averagepeak –
#15,432ranktop 69%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on chRUST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,432 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
84 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
349 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
238 / 700

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at chRUST?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does chRUST wipe?

chRUST's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 28 days.

Lists and tags

Which Rust Live Stats filters and lists does chRUST show up in?

On Rust Live Stats, chRUST is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on chRUST?

These are the tags chRUST makes public: gmrust (Game mode): Standard survival, in the Rust style; mp16 (Max players): The slot count is 16; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): Build: 163493; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is chRUST at the moment?

Last seen 8 days 2 hours ago, chRUST is offline right now.

Where does chRUST sit in the server rankings?

Player hours over seven days put chRUST at #15,432, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on chRUST?

Nothing in the name of chRUST states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for chRUST?

A procedural map of 2,500 with seed 1, generated by the game, runs on chRUST. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does chRUST sit geographically?

There is no region from chRUST. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 176.122.229.60:28015 is its address.

What Rust version is chRUST on?

The setup on chRUST is Rust network protocol 2633 and build 163493 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does chRUST stay online, and is it up right now?

As of now, chRUST is offline; the last sighting was 8 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto chRUST?

Enter client.connect 176.122.229.60:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp16
Max players The slot count is 16.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163493
Build Build: 163493.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.