Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
32,896 players on Rust servers right now 11,657 servers online 2,828 with players on 79 fresh wipes in the last three hours GOD Over Djinn: 1 players (offline) Updated every five minutes

Live coverage · Rust server

GOD Over Djinn

Offline GOD Over Djinn is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,439, the top 61% of all ranked servers.
  • The current map has been up 50d 3h, since Wednesday 9 September, 00:26 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#14,439ranktop 61%
50d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on GOD Over Djinn

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,439 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
10 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does GOD Over Djinn wipe?

Too few wipes are recorded for GOD Over Djinn to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 50 days 3 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does GOD Over Djinn show up in?

These are the Rust Live Stats lists GOD Over Djinn fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on GOD Over Djinn carry?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list GOD Over Djinn publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on GOD Over Djinn right now?

GOD Over Djinn reads offline at the moment; the last sighting was 32 days 4 hours ago.

What position does GOD Over Djinn hold among Rust servers?

Player hours over seven days put GOD Over Djinn at #14,439, in the top 61% of all ranked servers.

Settings and map

What rules does GOD Over Djinn enforce, and which settings does it use?

Nothing in the name of GOD Over Djinn states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on GOD Over Djinn?

Size 5,500, seed 13318201: that is the procedural map the game generates for GOD Over Djinn. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does GOD Over Djinn sit geographically?

Nothing on GOD Over Djinn states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 176.130.225.67:28015 is its address.

What Rust version is GOD Over Djinn on?

GOD Over Djinn operates on Linux with Rust network protocol 2633 and build 163493. Steam updates it for you, but your game needs the same protocol to join.

Does GOD Over Djinn stay online, and is it up right now?

As of now, GOD Over Djinn is offline; the last sighting was 32 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 26 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto GOD Over Djinn?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.130.225.67:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163493,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.