Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
67,749 players on Rust servers right now 11,777 servers online 3,536 with players on 194 fresh wipes in the last three hours TEST: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TEST

Offline TEST is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,204, the top 69% of all ranked servers.
  • The current map has been up 18d 17h, since Saturday 10 October, 19:32 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#15,204ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,204 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
259 / 700

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on TEST?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does TEST wipe, and at what times?

The record holds too few of TEST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 18 days 17 hours.

Tags and filters

Where does TEST appear in Rust Live Stats lists and filters?

On Rust Live Stats, TEST is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for TEST signify?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TEST publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on TEST?

TEST is not online at the moment, having last been seen 18 days 16 hours ago.

Where does TEST sit in the server rankings?

On player hours for the past seven days, TEST sits at #15,204, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on TEST?

No gather rate appears in the name TEST. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for TEST?

A procedural map, generated by the game, runs on TEST.

Server details

Which region is TEST hosted in?

There is no region from TEST. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 176.195.75.206:28015 is its address.

What version of Rust is running on TEST?

Rust network protocol 2634 and build 166652 on Windows is what TEST runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is TEST, and is it online at the moment?

TEST is currently offline, with its last appearance 18 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to TEST?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.195.75.206:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.