The count
Live coverage · Rust server
Development Server
Offline Development Server is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,414, the top 69% of all ranked servers.
- The current map has been up 10d 3h, since Monday 19 October, 01:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,414 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Development Server wipe?
Too few wipes are recorded for Development Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 10 days 3 hours have passed since this world was generated.
Tags and filters
Where does Development Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Development Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on Development Server carry?
These are the tags Development Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Development Server?
Last seen 8 days 3 hours ago, Development Server is offline right now.
How does Development Server compare with other Rust servers in the rankings?
On player hours for the past seven days, Development Server sits at #15,414, inside the top 69% of ranked servers.
Rules and settings
What rules does Development Server enforce, and which settings does it use?
No gather rate appears in the name Development Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Development Server?
A procedural map, generated by the game, runs on Development Server.
Server details
Where does Development Server sit geographically?
Nothing on Development Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 176.2.23.235:28015.
What Rust version is Development Server on?
Rust network protocol 2634 and build 167781 on Windows is what Development Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Development Server, and is it online at the moment?
Development Server is currently offline, with its last appearance 8 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 20 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Development Server?
Enter client.connect 176.2.23.235:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.