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Rust Live Stats
Live
81,845 players on Rust servers right now 11,853 servers online 3,922 with players on 172 fresh wipes in the last three hours local test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

local test

Offline local test is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,621, the top 62% of all ranked servers.
  • The current map has been up 26d 0h, since Thursday 1 October, 20:35 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 22h, with the force wipe.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,621ranktop 62%
26d agolast wipeno schedule published
8d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,621 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct7 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
130 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
141 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
47 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at local test?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does local test wipe, and at what times?

Once a month is all local test wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 26 days.

Lists and tags

Where does local test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists local test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on local test carry?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list local test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on local test?

local test reads offline at the moment; the last sighting was 17 days ago.

Where does local test sit in the server rankings?

Player hours over seven days put local test at #13,621, in the top 62% of all ranked servers.

Settings and map

What settings and rules does local test run?

Nothing in the name of local test states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on local test?

local test uses a procedural map, which the game generates.

Server facts

Which region is local test hosted in?

There is no region from local test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 176.212.177.34:28015 is its address.

What Rust version is local test on?

The setup on local test is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is local test up now, and how steady is its uptime?

As of now, local test is offline; the last sighting was 17 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to local test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.212.177.34:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.