The count
Live coverage · Rust server
local test
Offline local test is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #13,621, the top 62% of all ranked servers.
- The current map has been up 26d 0h, since Thursday 1 October, 20:35 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,621 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 20:35 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at local test?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does local test wipe, and at what times?
Once a month is all local test wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 26 days.
Lists and tags
Where does local test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists local test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on local test carry?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list local test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on local test?
local test reads offline at the moment; the last sighting was 17 days ago.
Where does local test sit in the server rankings?
Player hours over seven days put local test at #13,621, in the top 62% of all ranked servers.
Settings and map
What settings and rules does local test run?
Nothing in the name of local test states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on local test?
local test uses a procedural map, which the game generates.
Server facts
Which region is local test hosted in?
There is no region from local test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 176.212.177.34:28015 is its address.
What Rust version is local test on?
The setup on local test is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is local test up now, and how steady is its uptime?
As of now, local test is offline; the last sighting was 17 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.212.177.34:28015.