The count
Live coverage · Rust server
GridControlTest
Offline GridControlTest is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,519, the top 71% of all ranked servers.
- The current map has been up 28d 4h, since Thursday 1 October, 21:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GridControlTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,519 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does GridControlTest wipe?
Too few wipes are recorded for GridControlTest to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 28 days 4 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does GridControlTest show up in?
On Rust Live Stats, GridControlTest is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on GridControlTest carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which GridControlTest publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is GridControlTest at the moment?
Last seen 17 days 11 hours ago, GridControlTest is offline right now.
Where does GridControlTest sit in the server rankings?
On player hours for the past seven days, GridControlTest sits at #15,519, inside the top 71% of ranked servers.
Rules and settings
What settings and rules does GridControlTest run?
The name GridControlTest carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on GridControlTest?
The map on GridControlTest is procedural, made by the game itself.
Server details
Where does GridControlTest sit geographically?
Nothing on GridControlTest states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 176.224.105.75:29261 is its address.
What Rust version is GridControlTest on?
GridControlTest operates on Windows with Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.
Does GridControlTest stay online, and is it up right now?
GridControlTest is currently offline, with its last appearance 17 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 10 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to GridControlTest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.224.105.75:29261.