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102,408 players on Rust servers right now 11,904 servers online 3,941 with players on 403 fresh wipes in the last three hours Wasteland Wanderers - LOCAL TEST: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Wasteland Wanderers - LOCAL TEST

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #5,913, the top 26% of all ranked servers.
  • The current map has been up 5d 4h, since Saturday 24 October, 12:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
17-day averagepeak 1
#5,913ranktop 26%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Wasteland Wanderers - LOCAL TEST

Players

AveragePeak
00.250.50.75120:0012:0016:0020:0012:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,913 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct24 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

23 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
23 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Wasteland Wanderers - LOCAL TEST?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does Wasteland Wanderers - LOCAL TEST wipe, and at what times?

Too few wipes are recorded for Wasteland Wanderers - LOCAL TEST to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days 4 hours.

Lists and tags

Where does Wasteland Wanderers - LOCAL TEST appear in Rust Live Stats lists and filters?

On Rust Live Stats, Wasteland Wanderers - LOCAL TEST is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Wasteland Wanderers - LOCAL TEST carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Wasteland Wanderers - LOCAL TEST publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Wasteland Wanderers - LOCAL TEST?

Live now: 0 players on Wasteland Wanderers - LOCAL TEST, out of 5 slots. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 13:00 UTC, averaging 1 players.

What position does Wasteland Wanderers - LOCAL TEST hold among Rust servers?

On player hours for the past seven days, Wasteland Wanderers - LOCAL TEST sits at #5,913, inside the top 26% of ranked servers.

Rules and settings

Which settings and rules are in force on Wasteland Wanderers - LOCAL TEST?

The name Wasteland Wanderers - LOCAL TEST carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

About the server

Where does Wasteland Wanderers - LOCAL TEST sit geographically?

Nothing on Wasteland Wanderers - LOCAL TEST states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 176.249.238.16:28115.

What version of Rust is running on Wasteland Wanderers - LOCAL TEST?

Wasteland Wanderers - LOCAL TEST operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does Wasteland Wanderers - LOCAL TEST stay online, and is it up right now?

At the time of this update, Wasteland Wanderers - LOCAL TEST is live. It was online for 39 of 168 hours in the last 7 full days, or 23% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Wasteland Wanderers - LOCAL TEST?

Enter client.connect 176.249.238.16:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.