The count
LiveLive coverage · Rust server
[GER]Inusura_PVE
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #14,686, the top 66% of all ranked servers.
- The current map has been up 27d 0h, since Friday 2 October, 03:28 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [GER]Inusura_PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,686 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 14h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 03:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [GER]Inusura_PVE?
Recent wipes on this server averaged a peak of 1 players at their busiest. 31 hours after the latest wipe, the crowd reached its peak.
When does [GER]Inusura_PVE wipe?
Once a month is all [GER]Inusura_PVE wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and filters
Where does [GER]Inusura_PVE appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [GER]Inusura_PVE fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on [GER]Inusura_PVE carry?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [GER]Inusura_PVE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on [GER]Inusura_PVE?
[GER]Inusura_PVE is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 2.
What position does [GER]Inusura_PVE hold among Rust servers?
Ranked by seven-day player hours, [GER]Inusura_PVE is #14,686, placing it in the top 66% of ranked servers.
Rules and settings
What rules does [GER]Inusura_PVE enforce, and which settings does it use?
Nothing in the name of [GER]Inusura_PVE states a gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is off.
Which map is live on [GER]Inusura_PVE?
A procedural map of 4,500 with seed 685613304, generated by the game, runs on [GER]Inusura_PVE. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is [GER]Inusura_PVE hosted in?
The name points to Europe even though [GER]Inusura_PVE publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 176.57.171.141:28515.
Is performance on [GER]Inusura_PVE steady?
The average server fps was 4 over the last 48 hours; the lowest was 1. Entity count reached 118,247: buildings, deployables and the rest of the world. Memory use peaked at 2,966 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [GER]Inusura_PVE on?
The setup on [GER]Inusura_PVE is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is [GER]Inusura_PVE up now, and how steady is its uptime?
Right now [GER]Inusura_PVE is online. Based on the uptime it reports, the last restart was about 22 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to [GER]Inusura_PVE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.57.171.141:28515.
