Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
45,091 players on Rust servers right now 11,692 servers online 3,130 with players on 101 fresh wipes in the last three hours InTheMood-RU-PVE: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

InTheMood-RU-PVE

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,994, the top 31% of all ranked servers.
  • The current map has been up 27d 4h, since Thursday 1 October, 20:23 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
Join
monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#6,994ranktop 31%
27d agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

Players on InTheMood-RU-PVE

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,994 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 18h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

5wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 18h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 18h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Wipes

newest first

Force wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
8 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
14 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
11 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
12 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 24 on average
31 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
5 / 75

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on InTheMood-RU-PVE?

Recent wipes on this server averaged a peak of 5 players at their busiest. 13 hours after the latest wipe, the crowd reached its peak.

On what timetable does InTheMood-RU-PVE wipe?

Nothing wipes InTheMood-RU-PVE but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 4 hours have passed since this world was generated. Its tags give wipes as monthly.

Tags and filters

Which Rust Live Stats filters and lists does InTheMood-RU-PVE show up in?

On Rust Live Stats, InTheMood-RU-PVE is listed under EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What do the tags listed for InTheMood-RU-PVE signify?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list InTheMood-RU-PVE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on InTheMood-RU-PVE?

0 of InTheMood-RU-PVE's 100 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 15:00 UTC, averaging 0 players.

How does InTheMood-RU-PVE compare with other Rust servers in the rankings?

Player hours over seven days put InTheMood-RU-PVE at #6,994, in the top 31% of all ranked servers.

Map and rules

Which settings and rules are in force on InTheMood-RU-PVE?

Nothing in the name of InTheMood-RU-PVE states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Which map is in use on InTheMood-RU-PVE?

Size 6,000, seed 50590110: that is the procedural map the game generates for InTheMood-RU-PVE. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is InTheMood-RU-PVE hosted in?

The name points to Europe even though InTheMood-RU-PVE publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.57.78.113:34015.

What is performance like on InTheMood-RU-PVE?

It never went below 21 server fps in the last 48 hours, averaging 35. It supported up to 255,086 entities, covering buildings, deployables and all other objects. Up to 4,928 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is InTheMood-RU-PVE on?

Rust network protocol 2635 and build 168909 on Windows is what InTheMood-RU-PVE runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is InTheMood-RU-PVE, and is it online at the moment?

Right now InTheMood-RU-PVE is online. About 11 hours ago is when it last restarted, according to its uptime. It was online for 165 of 168 hours in the last 7 full days, or 98% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to InTheMood-RU-PVE?

Enter client.connect 176.57.78.113:34015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rust-itm.survivalshop.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.