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52,970 players on Rust servers right now 11,690 servers online 3,210 with players on 137 fresh wipes in the last three hours Rust Oxide Dev - Local: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Oxide Dev - Local

Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,249, the top 69% of all ranked servers.
  • The current map has been up 21d 21h, since Wednesday 7 October, 12:35 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#15,249ranktop 69%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Oxide Dev - Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,249 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Rust Oxide Dev - Local?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Rust Oxide Dev - Local wipe?

Too few wipes are recorded for Rust Oxide Dev - Local to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 21 days 21 hours.

Tags and filters

Where does Rust Oxide Dev - Local appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust Oxide Dev - Local are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Rust Oxide Dev - Local signify?

These are the tags Rust Oxide Dev - Local makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Rust Oxide Dev - Local at the moment?

Rust Oxide Dev - Local reads offline at the moment; the last sighting was 20 days 12 hours ago.

Where does Rust Oxide Dev - Local sit in the server rankings?

Player hours over seven days put Rust Oxide Dev - Local at #15,249, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on Rust Oxide Dev - Local?

The name Rust Oxide Dev - Local carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Rust Oxide Dev - Local?

Rust Oxide Dev - Local uses a procedural map, which the game generates.

About the server

What location is Rust Oxide Dev - Local in?

No region is published by Rust Oxide Dev - Local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 176.60.48.184:28115.

What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2634 and build 167231 on Windows is what Rust Oxide Dev - Local runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Oxide Dev - Local up now, and how steady is its uptime?

As of now, Rust Oxide Dev - Local is offline; the last sighting was 20 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 7 October 2026.

Connecting

What steps connect you to Rust Oxide Dev - Local?

Enter client.connect 176.60.48.184:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.