The count
Live coverage · Rust server
Rust Oxide Dev - Local
Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #13,273.
- The current map has been up 48d 19h, since Thursday 10 September, 18:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,273 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Rust Oxide Dev - Local wipe?
Too few wipes are recorded for Rust Oxide Dev - Local to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 48 days 19 hours.
Lists and tags
Which Rust Live Stats filters and lists does Rust Oxide Dev - Local show up in?
On Rust Live Stats, Rust Oxide Dev - Local is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Rust Oxide Dev - Local publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Rust Oxide Dev - Local?
Rust Oxide Dev - Local reads offline at the moment; the last sighting was 41 days 4 hours ago.
What position does Rust Oxide Dev - Local hold among Rust servers?
On player hours for the past seven days, Rust Oxide Dev - Local sits at #13,273, inside the top – of ranked servers.
Map and rules
Which settings and rules are in force on Rust Oxide Dev - Local?
Nothing in the name of Rust Oxide Dev - Local states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Rust Oxide Dev - Local?
A procedural map, generated by the game, runs on Rust Oxide Dev - Local.
Server facts
Where does Rust Oxide Dev - Local sit geographically?
Nothing on Rust Oxide Dev - Local states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 176.60.49.30:28115.
What version of Rust is running on Rust Oxide Dev - Local?
The setup on Rust Oxide Dev - Local is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Rust Oxide Dev - Local stay online, and is it up right now?
At the time of this update, Rust Oxide Dev - Local is down, last seen 41 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 16 September 2026.
Connecting
What is the way to connect to Rust Oxide Dev - Local?
Enter client.connect 176.60.49.30:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.