The count
Live coverage · Rust server
Rust Oxide Dev - Local
Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,434, the top 71% of all ranked servers.
- The current map has been up 48d 20h, since Thursday 10 September, 21:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,434 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 10 September 2026, 21:54 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Rust Oxide Dev - Local wipe?
Rust Oxide Dev - Local's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 48 days 20 hours.
Tags and categories
Which Rust Live Stats filters and lists does Rust Oxide Dev - Local show up in?
These are the Rust Live Stats lists Rust Oxide Dev - Local fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
These are the tags Rust Oxide Dev - Local makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Rust Oxide Dev - Local at the moment?
Rust Oxide Dev - Local is not online at the moment, having last been seen 34 days ago.
What position does Rust Oxide Dev - Local hold among Rust servers?
Ranked by seven-day player hours, Rust Oxide Dev - Local is #16,434, placing it in the top 71% of ranked servers.
Rules and settings
Which settings and rules are in force on Rust Oxide Dev - Local?
No gather rate appears in the name Rust Oxide Dev - Local. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rust Oxide Dev - Local?
Rust Oxide Dev - Local uses a procedural map, which the game generates.
Server details
Where does Rust Oxide Dev - Local sit geographically?
There is no region from Rust Oxide Dev - Local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 176.60.52.120:28115 is its address.
What Rust version is Rust Oxide Dev - Local on?
The setup on Rust Oxide Dev - Local is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Rust Oxide Dev - Local up now, and how steady is its uptime?
At the time of this update, Rust Oxide Dev - Local is down, last seen 34 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 25 September 2026.
How to join
What is the way to connect to Rust Oxide Dev - Local?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.60.52.120:28115.