The count
Live coverage · Rust server
RPV automatic local test
Offline RPV automatic local test is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,373, the top 69% of all ranked servers.
- The current map has been up 6d 3h, since Thursday 22 October, 15:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RPV automatic local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,373 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does RPV automatic local test wipe?
The record holds too few of RPV automatic local test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 6 days 3 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does RPV automatic local test show up in?
On Rust Live Stats, RPV automatic local test is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for RPV automatic local test signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RPV automatic local test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on RPV automatic local test?
RPV automatic local test is not online at the moment, having last been seen 6 days 3 hours ago. The seven-day average for this server is 0 players.
How does RPV automatic local test compare with other Rust servers in the rankings?
Player hours over seven days put RPV automatic local test at #15,373, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on RPV automatic local test?
No gather rate appears in the name RPV automatic local test. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on RPV automatic local test?
The map on RPV automatic local test is procedural, made by the game itself.
About the server
Where does RPV automatic local test sit geographically?
No region is published by RPV automatic local test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 176.60.52.61:49236.
What Rust version is RPV automatic local test on?
RPV automatic local test operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is RPV automatic local test up now, and how steady is its uptime?
At the time of this update, RPV automatic local test is down, last seen 6 days 3 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. The first sighting by Rust Live Stats was on 22 October 2026.
How to join
What is the way to connect to RPV automatic local test?
Enter client.connect 176.60.52.61:49236 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.