The count
Live coverage · Rust server
RPV automatic local test
Offline RPV automatic local test is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,341, the top 69% of all ranked servers.
- The current map has been up 6d 17h, since Thursday 22 October, 13:05 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RPV automatic local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,341 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does RPV automatic local test wipe?
RPV automatic local test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does RPV automatic local test show up in?
These are the Rust Live Stats lists RPV automatic local test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on RPV automatic local test carry?
These are the tags RPV automatic local test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on RPV automatic local test?
RPV automatic local test reads offline at the moment; the last sighting was 6 days 17 hours ago. Across the past week the average was 0 players.
How does RPV automatic local test compare with other Rust servers in the rankings?
Player hours over seven days put RPV automatic local test at #15,341, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on RPV automatic local test?
Nothing in the name of RPV automatic local test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on RPV automatic local test?
The map on RPV automatic local test is procedural, made by the game itself.
Server details
What location is RPV automatic local test in?
Nothing on RPV automatic local test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.60.52.61:51074.
What Rust version is RPV automatic local test on?
RPV automatic local test operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RPV automatic local test, and is it online at the moment?
RPV automatic local test is currently offline, with its last appearance 6 days 17 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 October 2026.
Connecting
What is the way to connect to RPV automatic local test?
Enter client.connect 176.60.52.61:51074 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.