The count
Live coverage · Rust server
RPV automatic local test
Offline RPV automatic local test is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,358, the top 69% of all ranked servers.
- The current map has been up 6d 10h, since Thursday 22 October, 16:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RPV automatic local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,358 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RPV automatic local test wipe, and at what times?
Too few wipes are recorded for RPV automatic local test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 10 hours.
Tags and filters
Which Rust Live Stats filters and lists does RPV automatic local test show up in?
On Rust Live Stats, RPV automatic local test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RPV automatic local test?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RPV automatic local test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is RPV automatic local test at the moment?
RPV automatic local test is not online at the moment, having last been seen 6 days 10 hours ago. Across the past week the average was 0 players.
What position does RPV automatic local test hold among Rust servers?
Player hours over seven days put RPV automatic local test at #15,358, in the top 69% of all ranked servers.
Rules and settings
What rules does RPV automatic local test enforce, and which settings does it use?
The name RPV automatic local test carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RPV automatic local test?
The map on RPV automatic local test is procedural, made by the game itself.
About the server
Which region is RPV automatic local test hosted in?
No region is published by RPV automatic local test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 176.60.52.61:56579.
What version of Rust is running on RPV automatic local test?
The setup on RPV automatic local test is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RPV automatic local test, and is it online at the moment?
As of now, RPV automatic local test is offline; the last sighting was 6 days 10 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to RPV automatic local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.60.52.61:56579.