The count
Live coverage · Rust server
RPV automatic local test
Offline RPV automatic local test is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 6d 12h, since Thursday 22 October, 16:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RPV automatic local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does RPV automatic local test wipe?
The record holds too few of RPV automatic local test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 12 hours.
Tags and categories
Which Rust Live Stats filters and lists does RPV automatic local test show up in?
On Rust Live Stats, RPV automatic local test is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on RPV automatic local test carry?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list RPV automatic local test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on RPV automatic local test right now?
Last seen 6 days 12 hours ago, RPV automatic local test is offline right now. Across the past week the average was 0 players.
How does RPV automatic local test compare with other Rust servers in the rankings?
Player hours over seven days put RPV automatic local test at #15,349, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on RPV automatic local test?
No gather rate appears in the name RPV automatic local test. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on RPV automatic local test?
A procedural map, generated by the game, runs on RPV automatic local test.
Server facts
Where does RPV automatic local test sit geographically?
Nothing on RPV automatic local test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 176.60.52.61:57196.
What Rust version is RPV automatic local test on?
RPV automatic local test operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Is RPV automatic local test up now, and how steady is its uptime?
RPV automatic local test is currently offline, with its last appearance 6 days 12 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 22 October 2026.
Connecting
What steps connect you to RPV automatic local test?
Enter client.connect 176.60.52.61:57196 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.