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69,058 players on Rust servers right now 11,802 servers online 3,653 with players on 129 fresh wipes in the last three hours RPV automatic local test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RPV automatic local test

Offline RPV automatic local test is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,348, the top 69% of all ranked servers.
  • The current map has been up 6d 15h, since Thursday 22 October, 06:37 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,348ranktop 69%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RPV automatic local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,348 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
90 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does RPV automatic local test wipe?

The record holds too few of RPV automatic local test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 6 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does RPV automatic local test show up in?

These are the Rust Live Stats lists RPV automatic local test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for RPV automatic local test signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which RPV automatic local test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on RPV automatic local test?

RPV automatic local test reads offline at the moment; the last sighting was 6 days 15 hours ago. Averaged over seven days: 0 players.

Where does RPV automatic local test sit in the server rankings?

On player hours for the past seven days, RPV automatic local test sits at #15,348, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on RPV automatic local test?

The name RPV automatic local test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on RPV automatic local test?

A procedural map, generated by the game, runs on RPV automatic local test.

Server details

Where does RPV automatic local test sit geographically?

Nothing on RPV automatic local test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 176.60.52.61:61692 is its address.

What version of Rust is running on RPV automatic local test?

The setup on RPV automatic local test is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RPV automatic local test stay online, and is it up right now?

As of now, RPV automatic local test is offline; the last sighting was 6 days 15 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto RPV automatic local test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.60.52.61:61692.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.