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93,847 players on Rust servers right now 11,851 servers online 3,878 with players on 391 fresh wipes in the last three hours RPV automatic local test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RPV automatic local test

Offline RPV automatic local test is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers.
  • The current map has been up 7d 9h, since Thursday 22 October, 06:42 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,341ranktop 69%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RPV automatic local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
245 / 700

Quick answers

from the figures on this page

Wiping

How often does RPV automatic local test wipe, and at what times?

Too few wipes are recorded for RPV automatic local test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 7 days 9 hours.

Lists and tags

Where does RPV automatic local test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RPV automatic local test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for RPV automatic local test signify?

These are the tags RPV automatic local test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on RPV automatic local test?

Last seen 7 days 8 hours ago, RPV automatic local test is offline right now. Across the past week the average was 0 players.

What position does RPV automatic local test hold among Rust servers?

On player hours for the past seven days, RPV automatic local test sits at #15,341, inside the top 69% of ranked servers.

Settings and map

What rules does RPV automatic local test enforce, and which settings does it use?

No gather rate appears in the name RPV automatic local test. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on RPV automatic local test?

A procedural map, generated by the game, runs on RPV automatic local test.

About the server

What location is RPV automatic local test in?

Nothing on RPV automatic local test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.60.52.61:62190.

What Rust version is RPV automatic local test on?

The setup on RPV automatic local test is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RPV automatic local test, and is it online at the moment?

As of now, RPV automatic local test is offline; the last sighting was 7 days 8 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. The first sighting by Rust Live Stats was on 22 October 2026.

Connecting

What steps connect you to RPV automatic local test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.60.52.61:62190.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.