The count
Live coverage · Rust server
RPV automatic local test
Offline RPV automatic local test is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,373, the top 69% of all ranked servers.
- The current map has been up 6d 6h, since Thursday 22 October, 12:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RPV automatic local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,373 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RPV automatic local test wipe, and at what times?
Too few wipes are recorded for RPV automatic local test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 6 hours have passed since this world was generated.
Lists and tags
Where does RPV automatic local test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RPV automatic local test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for RPV automatic local test signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which RPV automatic local test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is RPV automatic local test at the moment?
RPV automatic local test reads offline at the moment; the last sighting was 6 days 6 hours ago. Across the past week the average was 0 players.
How does RPV automatic local test compare with other Rust servers in the rankings?
Player hours over seven days put RPV automatic local test at #15,373, in the top 69% of all ranked servers.
Settings and map
What settings and rules does RPV automatic local test run?
No gather rate appears in the name RPV automatic local test. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on RPV automatic local test?
The map on RPV automatic local test is procedural, made by the game itself.
Server details
What location is RPV automatic local test in?
There is no region from RPV automatic local test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.60.52.61:62513.
What version of Rust is running on RPV automatic local test?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RPV automatic local test stay online, and is it up right now?
RPV automatic local test is currently offline, with its last appearance 6 days 6 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. On 22 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RPV automatic local test?
Enter client.connect 176.60.52.61:62513 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.