The count
Live coverage · Rust server
Rust Oxide Dev - Local
Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,398, the top 71% of all ranked servers.
- The current map has been up 21d 19h, since Wednesday 7 October, 12:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,398 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Rust Oxide Dev - Local wipe?
The record holds too few of Rust Oxide Dev - Local's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 21 days 19 hours have passed since this world was generated.
Tags and filters
Where does Rust Oxide Dev - Local appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust Oxide Dev - Local fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Rust Oxide Dev - Local publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Rust Oxide Dev - Local at the moment?
Last seen 16 days ago, Rust Oxide Dev - Local is offline right now.
What position does Rust Oxide Dev - Local hold among Rust servers?
On player hours for the past seven days, Rust Oxide Dev - Local sits at #15,398, inside the top 71% of ranked servers.
Map and rules
Which settings and rules are in force on Rust Oxide Dev - Local?
Nothing in the name of Rust Oxide Dev - Local states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural, made by the game itself.
About the server
Which region is Rust Oxide Dev - Local hosted in?
No region is published by Rust Oxide Dev - Local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 176.60.53.169:28115 is its address.
What Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2634 and build 167584 on Windows is what Rust Oxide Dev - Local runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust Oxide Dev - Local, and is it online at the moment?
As of now, Rust Oxide Dev - Local is offline; the last sighting was 16 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 12 October 2026.
Getting on
What steps connect you to Rust Oxide Dev - Local?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.60.53.169:28115.