Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
37,024 players on Rust servers right now 11,692 servers online 2,928 with players on 87 fresh wipes in the last three hours Rust Oxide Dev - Local: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Oxide Dev - Local

Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,235, the top 61% of all ranked servers.
  • The current map has been up 21d 14h, since Wednesday 7 October, 12:35 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,235ranktop 61%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Oxide Dev - Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,235 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe days

When does Rust Oxide Dev - Local wipe?

The record holds too few of Rust Oxide Dev - Local's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 14 hours have passed since this world was generated.

Tags and filters

Where does Rust Oxide Dev - Local appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust Oxide Dev - Local are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Rust Oxide Dev - Local carry?

gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Rust Oxide Dev - Local publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Rust Oxide Dev - Local?

Last seen 15 days 18 hours ago, Rust Oxide Dev - Local is offline right now.

How does Rust Oxide Dev - Local compare with other Rust servers in the rankings?

On player hours for the past seven days, Rust Oxide Dev - Local sits at #13,235, inside the top 61% of ranked servers.

Rules and settings

What settings and rules does Rust Oxide Dev - Local run?

No gather rate appears in the name Rust Oxide Dev - Local. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Rust Oxide Dev - Local?

Rust Oxide Dev - Local uses a procedural map, which the game generates.

Server facts

Where does Rust Oxide Dev - Local sit geographically?

There is no region from Rust Oxide Dev - Local. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 176.60.53.244:28115 is its address.

What version of Rust is running on Rust Oxide Dev - Local?

The setup on Rust Oxide Dev - Local is Rust network protocol 2634 and build 167584 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Rust Oxide Dev - Local, and is it online at the moment?

Rust Oxide Dev - Local is currently offline, with its last appearance 15 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Rust Oxide Dev - Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.60.53.244:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players The slot count is 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.