The count
Live coverage · Rust server
Rust Oxide Dev - Local
Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #13,235, the top 61% of all ranked servers.
- The current map has been up 21d 14h, since Wednesday 7 October, 12:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,235 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Rust Oxide Dev - Local wipe?
The record holds too few of Rust Oxide Dev - Local's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 14 hours have passed since this world was generated.
Tags and filters
Where does Rust Oxide Dev - Local appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rust Oxide Dev - Local are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Rust Oxide Dev - Local carry?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Rust Oxide Dev - Local publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Rust Oxide Dev - Local?
Last seen 15 days 18 hours ago, Rust Oxide Dev - Local is offline right now.
How does Rust Oxide Dev - Local compare with other Rust servers in the rankings?
On player hours for the past seven days, Rust Oxide Dev - Local sits at #13,235, inside the top 61% of ranked servers.
Rules and settings
What settings and rules does Rust Oxide Dev - Local run?
No gather rate appears in the name Rust Oxide Dev - Local. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust Oxide Dev - Local?
Rust Oxide Dev - Local uses a procedural map, which the game generates.
Server facts
Where does Rust Oxide Dev - Local sit geographically?
There is no region from Rust Oxide Dev - Local. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 176.60.53.244:28115 is its address.
What version of Rust is running on Rust Oxide Dev - Local?
The setup on Rust Oxide Dev - Local is Rust network protocol 2634 and build 167584 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Rust Oxide Dev - Local, and is it online at the moment?
Rust Oxide Dev - Local is currently offline, with its last appearance 15 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Rust Oxide Dev - Local?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.60.53.244:28115.