The count
Live coverage · Rust server
Rust Oxide Dev - Local
Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #12,918.
- The current map has been up 47d 1h, since Thursday 10 September, 18:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,918 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Rust Oxide Dev - Local wipe?
Rust Oxide Dev - Local's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 47 days 1 hours.
Lists and tags
Which Rust Live Stats filters and lists does Rust Oxide Dev - Local show up in?
On Rust Live Stats, Rust Oxide Dev - Local is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Rust Oxide Dev - Local carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which Rust Oxide Dev - Local publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Rust Oxide Dev - Local at the moment?
Last seen 43 days 9 hours ago, Rust Oxide Dev - Local is offline right now.
How does Rust Oxide Dev - Local compare with other Rust servers in the rankings?
Player hours over seven days put Rust Oxide Dev - Local at #12,918, in the top – of all ranked servers.
Map and rules
What rules does Rust Oxide Dev - Local enforce, and which settings does it use?
No gather rate appears in the name Rust Oxide Dev - Local. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Rust Oxide Dev - Local?
A procedural map, generated by the game, runs on Rust Oxide Dev - Local.
Server details
Which region is Rust Oxide Dev - Local hosted in?
There is no region from Rust Oxide Dev - Local. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 176.60.55.43:28115.
What Rust version is Rust Oxide Dev - Local on?
The setup on Rust Oxide Dev - Local is Rust network protocol 2633 and build 163493 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Rust Oxide Dev - Local, and is it online at the moment?
At the time of this update, Rust Oxide Dev - Local is down, last seen 43 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to Rust Oxide Dev - Local?
Enter client.connect 176.60.55.43:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.