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51,773 players on Rust servers right now 11,668 servers online 3,164 with players on 133 fresh wipes in the last three hours My Private Rust Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Private Rust Server

Offline My Private Rust Server is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,590, the top 48% of all ranked servers.
  • The current map has been up 16d 12h, since Monday 12 October, 21:39 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#10,590ranktop 48%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Private Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,590 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
68 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does My Private Rust Server wipe?

My Private Rust Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 12 hours.

Lists and tags

Where does My Private Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Private Rust Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Private Rust Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which My Private Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is My Private Rust Server at the moment?

My Private Rust Server reads offline at the moment; the last sighting was 2 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.

How does My Private Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, My Private Rust Server is #10,590, placing it in the top 48% of ranked servers.

Settings and map

Which settings and rules are in force on My Private Rust Server?

Nothing in the name of My Private Rust Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.

Which map is live on My Private Rust Server?

The map on My Private Rust Server is procedural, made by the game itself.

Server facts

Where does My Private Rust Server sit geographically?

Nothing on My Private Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 176.88.111.167:28015 is its address.

What Rust version is My Private Rust Server on?

The setup on My Private Rust Server is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Private Rust Server up now, and how steady is its uptime?

My Private Rust Server is currently offline, with its last appearance 2 days 11 hours ago. It was online for 0 of 48 hours in the last 2 full days, or 0% of the time. On 26 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to My Private Rust Server?

Enter client.connect 176.88.111.167:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.