The count
Live coverage · Rust server
SpyExpeditions Development Server
Offline SpyExpeditions Development Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,027, the top 60% of all ranked servers.
- The current map has been up 16d 4h, since Tuesday 13 October, 21:37 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SpyExpeditions Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,027 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does SpyExpeditions Development Server wipe, and at what times?
The record holds too few of SpyExpeditions Development Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 4 hours.
Tags and filters
Which Rust Live Stats filters and lists does SpyExpeditions Development Server show up in?
These are the Rust Live Stats lists SpyExpeditions Development Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on SpyExpeditions Development Server?
These are the tags SpyExpeditions Development Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on SpyExpeditions Development Server right now?
Last seen 15 days 20 hours ago, SpyExpeditions Development Server is offline right now.
How does SpyExpeditions Development Server compare with other Rust servers in the rankings?
Player hours over seven days put SpyExpeditions Development Server at #13,027, in the top 60% of all ranked servers.
Settings and map
Which settings and rules are in force on SpyExpeditions Development Server?
The name SpyExpeditions Development Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on SpyExpeditions Development Server?
SpyExpeditions Development Server uses a procedural map, which the game generates.
About the server
What location is SpyExpeditions Development Server in?
No region is published by SpyExpeditions Development Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 177.138.189.139:28015.
What Rust version is SpyExpeditions Development Server on?
The setup on SpyExpeditions Development Server is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does SpyExpeditions Development Server stay online, and is it up right now?
At the time of this update, SpyExpeditions Development Server is down, last seen 15 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto SpyExpeditions Development Server?
Enter client.connect 177.138.189.139:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.