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Live Rust server stats, updated every five minutes.
Rust Live Stats
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87,514 players on Rust servers right now 11,817 servers online 3,688 with players on 401 fresh wipes in the last three hours rust-builder-export (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

rust-builder-export (local)

Offline rust-builder-export (local) is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,989, the top 71% of all ranked servers.
  • The current map has been up 25d 13h, since Sunday 4 October, 07:59 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,989ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on rust-builder-export (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,989 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
144 / 999
134 / 999
23 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
0 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
17 / 100

Quick answers

from the figures on this page

Wipe days

On what timetable does rust-builder-export (local) wipe?

Too few wipes are recorded for rust-builder-export (local) to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 13 hours.

Tags and filters

Where does rust-builder-export (local) appear in Rust Live Stats lists and filters?

On Rust Live Stats, rust-builder-export (local) is listed under Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for rust-builder-export (local) signify?

These are the tags rust-builder-export (local) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on rust-builder-export (local) right now?

rust-builder-export (local) is not online at the moment, having last been seen 25 days 11 hours ago.

What position does rust-builder-export (local) hold among Rust servers?

Ranked by seven-day player hours, rust-builder-export (local) is #15,989, placing it in the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on rust-builder-export (local)?

Nothing in the name of rust-builder-export (local) states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on rust-builder-export (local)?

rust-builder-export (local) uses a procedural map, which the game generates.

Server details

Where does rust-builder-export (local) sit geographically?

No region is published by rust-builder-export (local). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 177.226.67.119:28015 is its address.

What version of Rust is running on rust-builder-export (local)?

Rust network protocol 2634 and build 166652 on Windows is what rust-builder-export (local) runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is rust-builder-export (local) up now, and how steady is its uptime?

As of now, rust-builder-export (local) is offline; the last sighting was 25 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto rust-builder-export (local)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 177.226.67.119:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.