The count
Live coverage · Rust server
Rust Local - Testes
Offline Rust Local - Testes is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,279, the top 60% of all ranked servers.
- The current map has been up 27d 14h, since Thursday 1 October, 05:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Local - Testes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,279 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 05:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Rust Local - Testes?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
When does Rust Local - Testes wipe?
The record holds too few of Rust Local - Testes's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 27 days 14 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Rust Local - Testes show up in?
These are the Rust Live Stats lists Rust Local - Testes fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Local - Testes?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Rust Local - Testes publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Rust Local - Testes right now?
Last seen 27 days 13 hours ago, Rust Local - Testes is offline right now.
Where does Rust Local - Testes sit in the server rankings?
Player hours over seven days put Rust Local - Testes at #14,279, in the top 60% of all ranked servers.
Settings and map
What rules does Rust Local - Testes enforce, and which settings does it use?
No gather rate appears in the name Rust Local - Testes. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rust Local - Testes?
A procedural map, generated by the game, runs on Rust Local - Testes.
Server details
Where does Rust Local - Testes sit geographically?
There is no region from Rust Local - Testes. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 177.37.136.172:28015 is its address.
What version of Rust is running on Rust Local - Testes?
The setup on Rust Local - Testes is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Rust Local - Testes stay online, and is it up right now?
Rust Local - Testes is currently offline, with its last appearance 27 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.
Getting on
How do you get onto Rust Local - Testes?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 177.37.136.172:28015.