The count
Live coverage · Rust server
carbon-rs-dev
Offline carbon-rs-dev is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,490, the top 71% of all ranked servers.
- The current map has been up 33d 1h, since Friday 25 September, 19:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on carbon-rs-dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,490 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 25 September 2026, 19:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on carbon-rs-dev?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
On what timetable does carbon-rs-dev wipe?
Too few wipes are recorded for carbon-rs-dev to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 33 days 1 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does carbon-rs-dev show up in?
These are the Rust Live Stats lists carbon-rs-dev fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on carbon-rs-dev carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which carbon-rs-dev publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on carbon-rs-dev right now?
Last seen 33 days ago, carbon-rs-dev is offline right now.
How does carbon-rs-dev compare with other Rust servers in the rankings?
Ranked by seven-day player hours, carbon-rs-dev is #16,490, placing it in the top 71% of ranked servers.
Map and rules
What rules does carbon-rs-dev enforce, and which settings does it use?
No gather rate appears in the name carbon-rs-dev. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for carbon-rs-dev?
The map on carbon-rs-dev is procedural, made by the game itself.
Server details
Where does carbon-rs-dev sit geographically?
No region is published by carbon-rs-dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 177.72.227.240:28015.
What version of Rust is running on carbon-rs-dev?
carbon-rs-dev operates on Linux with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.
Does carbon-rs-dev stay online, and is it up right now?
carbon-rs-dev is currently offline, with its last appearance 33 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 25 September 2026.
How to join
What steps connect you to carbon-rs-dev?
Enter client.connect 177.72.227.240:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.