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64,279 players on Rust servers right now 11,726 servers online 3,337 with players on 196 fresh wipes in the last three hours Mirage Cobalt Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mirage Cobalt Dev

Offline Mirage Cobalt Dev is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,272, the top 70% of all ranked servers.
  • The current map has been up 16d 10h, since Tuesday 13 October, 13:14 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,272ranktop 70%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Mirage Cobalt Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,272 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
221 / 260

Quick answers

from the figures on this page

Wipe schedule

When does Mirage Cobalt Dev wipe?

Too few wipes are recorded for Mirage Cobalt Dev to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 10 hours.

Tags and filters

Where does Mirage Cobalt Dev appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Mirage Cobalt Dev are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Mirage Cobalt Dev carry?

These are the tags Mirage Cobalt Dev makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Mirage Cobalt Dev?

Mirage Cobalt Dev reads offline at the moment; the last sighting was 11 days 9 hours ago.

What position does Mirage Cobalt Dev hold among Rust servers?

Ranked by seven-day player hours, Mirage Cobalt Dev is #15,272, placing it in the top 70% of ranked servers.

Settings and map

What rules does Mirage Cobalt Dev enforce, and which settings does it use?

Nothing in the name of Mirage Cobalt Dev states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Server details

Which region is Mirage Cobalt Dev hosted in?

There is no region from Mirage Cobalt Dev. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 178.115.157.134:28015 is its address.

What Rust version is Mirage Cobalt Dev on?

The setup on Mirage Cobalt Dev is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Mirage Cobalt Dev, and is it online at the moment?

At the time of this update, Mirage Cobalt Dev is down, last seen 11 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 October 2026.

How to join

How do you get onto Mirage Cobalt Dev?

Enter client.connect 178.115.157.134:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.