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70,411 players on Rust servers right now 11,811 servers online 3,728 with players on 135 fresh wipes in the last three hours LOCAL SERVER: 1 players (offline) Updated every five minutes

Live coverage · Rust server

LOCAL SERVER

Offline LOCAL SERVER is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,967, the top 67% of all ranked servers.
  • The current map has been up 22d 4h, since Monday 5 October, 17:12 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,967ranktop 67%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LOCAL SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
113 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
105 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
33 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at LOCAL SERVER?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does LOCAL SERVER wipe?

LOCAL SERVER's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 22 days 4 hours.

Lists and tags

Which Rust Live Stats filters and lists does LOCAL SERVER show up in?

The Rust Live Stats lists that include LOCAL SERVER are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for LOCAL SERVER signify?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list LOCAL SERVER publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on LOCAL SERVER?

LOCAL SERVER reads offline at the moment; the last sighting was 22 days 4 hours ago.

How does LOCAL SERVER compare with other Rust servers in the rankings?

Ranked by seven-day player hours, LOCAL SERVER is #14,967, placing it in the top 67% of ranked servers.

Rules and settings

What settings and rules does LOCAL SERVER run?

No gather rate appears in the name LOCAL SERVER. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on LOCAL SERVER?

A procedural map, generated by the game, runs on LOCAL SERVER.

Server facts

What location is LOCAL SERVER in?

Nothing on LOCAL SERVER states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 178.120.48.25:28015.

What Rust version is LOCAL SERVER on?

The setup on LOCAL SERVER is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does LOCAL SERVER stay online, and is it up right now?

As of now, LOCAL SERVER is offline; the last sighting was 22 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 5 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto LOCAL SERVER?

Enter client.connect 178.120.48.25:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.