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77,657 players on Rust servers right now 11,837 servers online 3,729 with players on 257 fresh wipes in the last three hours Rust Oxide Dev - Local: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Oxide Dev - Local

Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 41d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,271.
  • The current map has been up 48d 19h, since Thursday 10 September, 18:53 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,271rankno region published
48d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Oxide Dev - Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,271 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
268 / 700

Quick answers

from the figures on this page

Wipe days

How often does Rust Oxide Dev - Local wipe, and at what times?

Too few wipes are recorded for Rust Oxide Dev - Local to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 48 days 19 hours.

Tags and filters

Where does Rust Oxide Dev - Local appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rust Oxide Dev - Local fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Oxide Dev - Local?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Rust Oxide Dev - Local publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Rust Oxide Dev - Local at the moment?

Rust Oxide Dev - Local is not online at the moment, having last been seen 41 days 6 hours ago.

How does Rust Oxide Dev - Local compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust Oxide Dev - Local is #13,271, placing it in the top – of ranked servers.

Rules and settings

Which settings and rules are in force on Rust Oxide Dev - Local?

The name Rust Oxide Dev - Local carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Rust Oxide Dev - Local?

A procedural map, generated by the game, runs on Rust Oxide Dev - Local.

Server details

Which region is Rust Oxide Dev - Local hosted in?

No region is published by Rust Oxide Dev - Local. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 178.120.59.3:28115 is its address.

What Rust version is Rust Oxide Dev - Local on?

The setup on Rust Oxide Dev - Local is Rust network protocol 2633 and build 164530 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Rust Oxide Dev - Local stay online, and is it up right now?

As of now, Rust Oxide Dev - Local is offline; the last sighting was 41 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Rust Oxide Dev - Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.120.59.3:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.