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81,821 players on Rust servers right now 11,830 servers online 3,745 with players on 270 fresh wipes in the last three hours VladimirServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

VladimirServer

Offline VladimirServer is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,361, the top 47% of all ranked servers.
  • The current map has been up 4d 3h, since Sunday 25 October, 11:27 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#10,361ranktop 47%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on VladimirServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,361 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

Quick answers

from the figures on this page

Wipe days

On what timetable does VladimirServer wipe?

The record holds too few of VladimirServer's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days 3 hours.

Tags and categories

Where does VladimirServer appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include VladimirServer are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on VladimirServer carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which VladimirServer publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on VladimirServer?

Last seen 3 days 23 hours ago, VladimirServer is offline right now. Peak over the past week: 1. Average: 1 players.

How does VladimirServer compare with other Rust servers in the rankings?

On player hours for the past seven days, VladimirServer sits at #10,361, inside the top 47% of ranked servers.

Settings and map

What rules does VladimirServer enforce, and which settings does it use?

No gather rate appears in the name VladimirServer. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for VladimirServer?

A procedural map, generated by the game, runs on VladimirServer.

Server details

What location is VladimirServer in?

Nothing on VladimirServer states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 178.155.27.179:28015 is its address.

What version of Rust is running on VladimirServer?

Rust network protocol 2635 and build 168909 on Windows is what VladimirServer runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does VladimirServer stay online, and is it up right now?

VladimirServer is currently offline, with its last appearance 3 days 23 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 25 October 2026.

How to join

How do you get onto VladimirServer?

Enter client.connect 178.155.27.179:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.