The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #14,527, the top 66% of all ranked servers.
- The current map has been up 21d 13h, since Tuesday 6 October, 13:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,527 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does ServerName wipe, and at what times?
ServerName's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 13 hours have passed since this world was generated.
Tags and categories
Where does ServerName appear in Rust Live Stats lists and filters?
On Rust Live Stats, ServerName is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is ServerName at the moment?
ServerName reads offline at the moment; the last sighting was 19 days 10 hours ago.
Where does ServerName sit in the server rankings?
On player hours for the past seven days, ServerName sits at #14,527, inside the top 66% of ranked servers.
Rules and settings
Which settings and rules are in force on ServerName?
Nothing in the name of ServerName states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on ServerName?
ServerName uses a procedural map, which the game generates.
About the server
What location is ServerName in?
No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 178.158.206.74:28015.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2634 and build 167231. Steam updates it for you, but your game needs the same protocol to join.
How reliable is ServerName, and is it online at the moment?
As of now, ServerName is offline; the last sighting was 19 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 8 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to ServerName?
Enter client.connect 178.158.206.74:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.