The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #14,447, the top 65% of all ranked servers.
- The current map has been up 21d 7h, since Tuesday 6 October, 13:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,447 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 6 October 2026, 13:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ServerName?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 2 hours after it.
How often does ServerName wipe, and at what times?
ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 21 days 7 hours.
Tags and categories
Which Rust Live Stats filters and lists does ServerName show up in?
The Rust Live Stats lists that include ServerName are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on ServerName right now?
ServerName reads offline at the moment; the last sighting was 21 days ago.
How does ServerName compare with other Rust servers in the rankings?
On player hours for the past seven days, ServerName sits at #14,447, inside the top 65% of ranked servers.
Settings and map
Which settings and rules are in force on ServerName?
Nothing in the name of ServerName states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on ServerName?
The map on ServerName is procedural, made by the game itself.
Server details
Where does ServerName sit geographically?
No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 178.158.206.83:28015.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.
Is ServerName up now, and how steady is its uptime?
As of now, ServerName is offline; the last sighting was 21 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 21 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto ServerName?
Enter client.connect 178.158.206.83:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.