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37,024 players on Rust servers right now 11,692 servers online 2,928 with players on 87 fresh wipes in the last three hours My Rust LAN Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust LAN Server

Offline My Rust LAN Server is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,694, the top 62% of all ranked servers.
  • The current map has been up 25d 8h, since Saturday 3 October, 18:11 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,694ranktop 62%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust LAN Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,694 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does My Rust LAN Server wipe?

My Rust LAN Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 8 hours.

Tags and filters

Which Rust Live Stats filters and lists does My Rust LAN Server show up in?

These are the Rust Live Stats lists My Rust LAN Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on My Rust LAN Server?

gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list My Rust LAN Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on My Rust LAN Server?

Last seen 21 days 4 hours ago, My Rust LAN Server is offline right now.

What position does My Rust LAN Server hold among Rust servers?

On player hours for the past seven days, My Rust LAN Server sits at #13,694, inside the top 62% of ranked servers.

Rules and settings

What settings and rules does My Rust LAN Server run?

Nothing in the name of My Rust LAN Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on My Rust LAN Server?

The map on My Rust LAN Server is procedural, made by the game itself.

About the server

Which region is My Rust LAN Server hosted in?

There is no region from My Rust LAN Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 178.164.133.141:28015 is its address.

What Rust version is My Rust LAN Server on?

The setup on My Rust LAN Server is Rust network protocol 2634 and build 166586 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Rust LAN Server up now, and how steady is its uptime?

As of now, My Rust LAN Server is offline; the last sighting was 21 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 5 October 2026.

How to join

How do you get onto My Rust LAN Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.164.133.141:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players The slot count is 2.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.