The count
Live coverage · Rust server
Core Community | Island Build & Symmetry
Offline Core Community | Island Build & Symmetry is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,532, the top 67% of all ranked servers.
- The current map has been up 15d 10h, since Monday 12 October, 19:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Core Community | Island Build & Symmetry
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,532 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Core Community | Island Build & Symmetry wipe, and at what times?
The record holds too few of Core Community | Island Build & Symmetry's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 15 days 10 hours.
Lists and tags
Which Rust Live Stats filters and lists does Core Community | Island Build & Symmetry show up in?
These are the Rust Live Stats lists Core Community | Island Build & Symmetry fits: Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Core Community | Island Build & Symmetry?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Core Community | Island Build & Symmetry publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Core Community | Island Build & Symmetry at the moment?
Core Community | Island Build & Symmetry is not online at the moment, having last been seen 13 days 9 hours ago.
What position does Core Community | Island Build & Symmetry hold among Rust servers?
Ranked by seven-day player hours, Core Community | Island Build & Symmetry is #14,532, placing it in the top 67% of ranked servers.
Map and rules
What rules does Core Community | Island Build & Symmetry enforce, and which settings does it use?
No gather rate appears in the name Core Community | Island Build & Symmetry. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
Where does Core Community | Island Build & Symmetry sit geographically?
There is no region from Core Community | Island Build & Symmetry. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 178.170.253.50:28015 is its address.
What Rust version is Core Community | Island Build & Symmetry on?
The setup on Core Community | Island Build & Symmetry is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Core Community | Island Build & Symmetry stay online, and is it up right now?
Core Community | Island Build & Symmetry is currently offline, with its last appearance 13 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Core Community | Island Build & Symmetry?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.170.253.50:28015.