The count
Live coverage · Rust server
ScoobyDooRUST
Offline ScoobyDooRUST is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,275, the top 70% of all ranked servers.
- The current map has been up 16d 11h, since Monday 12 October, 20:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ScoobyDooRUST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,275 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 12 October 2026, 20:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 16:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on ScoobyDooRUST?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does ScoobyDooRUST wipe?
The record holds too few of ScoobyDooRUST's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 11 hours.
Lists and tags
Where does ScoobyDooRUST appear in Rust Live Stats lists and filters?
On Rust Live Stats, ScoobyDooRUST is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on ScoobyDooRUST carry?
These are the tags ScoobyDooRUST makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): Build: 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is ScoobyDooRUST at the moment?
ScoobyDooRUST reads offline at the moment; the last sighting was 10 days 15 hours ago.
Where does ScoobyDooRUST sit in the server rankings?
On player hours for the past seven days, ScoobyDooRUST sits at #15,275, inside the top 70% of ranked servers.
Map and rules
What rules does ScoobyDooRUST enforce, and which settings does it use?
No gather rate appears in the name ScoobyDooRUST. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for ScoobyDooRUST?
The map on ScoobyDooRUST is procedural, made by the game itself.
Server facts
Where does ScoobyDooRUST sit geographically?
There is no region from ScoobyDooRUST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 178.176.189.70:28015 is its address.
What Rust version is ScoobyDooRUST on?
ScoobyDooRUST operates on Windows with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.
Does ScoobyDooRUST stay online, and is it up right now?
ScoobyDooRUST is currently offline, with its last appearance 10 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 6 October 2026.
How to join
What is the way to connect to ScoobyDooRUST?
Enter client.connect 178.176.189.70:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.