The count
Live coverage · Rust server
DevServer
Offline DevServer is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,321, the top 61% of all ranked servers.
- The current map has been up 15d 7h, since Monday 12 October, 16:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DevServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,321 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does DevServer wipe?
Too few wipes are recorded for DevServer to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 7 hours have passed since this world was generated.
Lists and tags
Where does DevServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include DevServer are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on DevServer carry?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list DevServer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on DevServer?
DevServer reads offline at the moment; the last sighting was 15 days 6 hours ago.
What position does DevServer hold among Rust servers?
Player hours over seven days put DevServer at #13,321, in the top 61% of all ranked servers.
Map and rules
What settings and rules does DevServer run?
No gather rate appears in the name DevServer. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server details
Where does DevServer sit geographically?
No region is published by DevServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 178.205.127.60:28015.
What Rust version is DevServer on?
The setup on DevServer is Rust network protocol 2634 and build 167584 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is DevServer, and is it online at the moment?
At the time of this update, DevServer is down, last seen 15 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 12 October 2026.
How to join
What steps connect you to DevServer?
Enter client.connect 178.205.127.60:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.