The count
Live coverage · Rust server
Local Test Server
Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,671, the top 61% of all ranked servers.
- The current map has been up 34d 1h, since Wednesday 23 September, 20:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,671 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Local Test Server wipe?
Too few wipes are recorded for Local Test Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 34 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does Local Test Server show up in?
The Rust Live Stats lists that include Local Test Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Local Test Server carry?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Local Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Local Test Server at the moment?
Local Test Server is not online at the moment, having last been seen 32 days 23 hours ago.
What position does Local Test Server hold among Rust servers?
On player hours for the past seven days, Local Test Server sits at #13,671, inside the top 61% of ranked servers.
Settings and map
What settings and rules does Local Test Server run?
No gather rate appears in the name Local Test Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Local Test Server?
Local Test Server uses a procedural map, which the game generates.
Server facts
What location is Local Test Server in?
Nothing on Local Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 178.208.100.205:28015.
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Local Test Server up now, and how steady is its uptime?
As of now, Local Test Server is offline; the last sighting was 32 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.
How to join
How do you get onto Local Test Server?
Enter client.connect 178.208.100.205:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.