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41,406 players on Rust servers right now 11,624 servers online 3,010 with players on 84 fresh wipes in the last three hours Event Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Event Test Server

Offline Event Test Server is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,628, the top 62% of all ranked servers.
  • The current map has been up 18d 9h, since Saturday 10 October, 22:49 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
07-day averagepeak –
#13,628ranktop 62%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Event Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,628 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
92 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Event Test Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Event Test Server wipe?

Too few wipes are recorded for Event Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 18 days 9 hours.

Lists and tags

Which Rust Live Stats filters and lists does Event Test Server show up in?

The Rust Live Stats lists that include Event Test Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Event Test Server signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Event Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Event Test Server at the moment?

Last seen 18 days 7 hours ago, Event Test Server is offline right now.

How does Event Test Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Event Test Server is #13,628, placing it in the top 62% of ranked servers.

Map and rules

What rules does Event Test Server enforce, and which settings does it use?

Nothing in the name of Event Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Event Test Server?

The map on Event Test Server is procedural, made by the game itself.

About the server

Which region is Event Test Server hosted in?

Nothing on Event Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 178.208.110.214:28035 is its address.

What Rust version is Event Test Server on?

Rust network protocol 2634 and build 167398 on Windows is what Event Test Server runs. Steam updates it for you, but your game needs the same protocol to join.

Is Event Test Server up now, and how steady is its uptime?

As of now, Event Test Server is offline; the last sighting was 18 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 10 October 2026.

Getting on

How do you get onto Event Test Server?

Enter client.connect 178.208.110.214:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.