Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
49,486 players on Rust servers right now 11,685 servers online 3,263 with players on 134 fresh wipes in the last three hours Event Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Event Test Server

Offline Event Test Server is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,414, the top 69% of all ranked servers.
  • The current map has been up 5d 10h, since Thursday 22 October, 14:56 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,414ranktop 69%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Event Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,414 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
41 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

Wiping

How often does Event Test Server wipe, and at what times?

The record holds too few of Event Test Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 10 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Event Test Server show up in?

The Rust Live Stats lists that include Event Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for Event Test Server signify?

These are the tags Event Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Event Test Server at the moment?

Event Test Server reads offline at the moment; the last sighting was 4 days 9 hours ago. Averaged over seven days: 0 players.

Where does Event Test Server sit in the server rankings?

Ranked by seven-day player hours, Event Test Server is #15,414, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Event Test Server?

Nothing in the name of Event Test Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Event Test Server?

The map on Event Test Server is procedural, made by the game itself.

About the server

Which region is Event Test Server hosted in?

Nothing on Event Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 178.208.110.3:28035.

What Rust version is Event Test Server on?

The setup on Event Test Server is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Event Test Server up now, and how steady is its uptime?

At the time of this update, Event Test Server is down, last seen 4 days 9 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 October 2026.

Getting on

What steps connect you to Event Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.208.110.3:28035.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build Build: 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.