The count
Live coverage · Rust server
FPV Test Server
Offline FPV Test Server is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,490, the top 70% of all ranked servers.
- The current map has been up 35d 22h, since Wednesday 23 September, 12:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on FPV Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,490 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does FPV Test Server wipe?
Too few wipes are recorded for FPV Test Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 35 days 22 hours have passed since this world was generated.
Tags and categories
Where does FPV Test Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists FPV Test Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for FPV Test Server signify?
These are the tags FPV Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on FPV Test Server right now?
FPV Test Server is not online at the moment, having last been seen 35 days 22 hours ago.
What position does FPV Test Server hold among Rust servers?
Player hours over seven days put FPV Test Server at #15,490, in the top 70% of all ranked servers.
Map and rules
What settings and rules does FPV Test Server run?
Nothing in the name of FPV Test Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on FPV Test Server?
The map on FPV Test Server is procedural, made by the game itself.
About the server
Which region is FPV Test Server hosted in?
There is no region from FPV Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 178.214.101.6:28015.
What version of Rust is running on FPV Test Server?
Rust network protocol 2633 and build 165217 on Windows is what FPV Test Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is FPV Test Server up now, and how steady is its uptime?
FPV Test Server is currently offline, with its last appearance 35 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 September 2026.
Connecting
What is the way to connect to FPV Test Server?
Enter client.connect 178.214.101.6:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.