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77,042 players on Rust servers right now 11,774 servers online 3,720 with players on 157 fresh wipes in the last three hours 4ce's private server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4ce's private server

Offline 4ce's private server is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,955, the top 71% of all ranked servers.
  • The current map has been up 84d 4h, since Wednesday 5 August, 09:22 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,955ranktop 71%
84d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 4ce's private server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,955 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
146 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
47 / 1000

Quick answers

from the figures on this page

Wiping

How often does 4ce's private server wipe, and at what times?

Too few wipes are recorded for 4ce's private server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 84 days 4 hours.

Tags and categories

Where does 4ce's private server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists 4ce's private server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for 4ce's private server signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2631 (Protocol): You need protocol 2631 on your game to get in; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which 4ce's private server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on 4ce's private server right now?

4ce's private server reads offline at the moment; the last sighting was 30 days 14 hours ago.

How does 4ce's private server compare with other Rust servers in the rankings?

On player hours for the past seven days, 4ce's private server sits at #16,955, inside the top 71% of ranked servers.

Settings and map

What settings and rules does 4ce's private server run?

No gather rate appears in the name 4ce's private server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on 4ce's private server?

The map on 4ce's private server is procedural, made by the game itself.

About the server

What location is 4ce's private server in?

There is no region from 4ce's private server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 178.227.88.245:28015.

What Rust version is 4ce's private server on?

4ce's private server operates on Windows with Rust network protocol 2631 and build 158240. To join, your game must use the same protocol; Steam handles the update for you.

Does 4ce's private server stay online, and is it up right now?

At the time of this update, 4ce's private server is down, last seen 30 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 27 September 2026.

How to join

How do you get onto 4ce's private server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.227.88.245:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2631
Protocol You need protocol 2631 on your game to get in.
cs158240
Build This server runs game build 158240.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.