The count
Live coverage · Rust server
Testserver
Offline Testserver is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,949, the top 71% of all ranked servers.
- The current map has been up 31d 6h, since Monday 28 September, 11:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,949 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Testserver wipe, and at what times?
The record holds too few of Testserver's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 31 days 6 hours.
Tags and categories
Which Rust Live Stats filters and lists does Testserver show up in?
These are the Rust Live Stats lists Testserver fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Testserver carry?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Testserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Testserver at the moment?
Last seen 31 days 5 hours ago, Testserver is offline right now.
Where does Testserver sit in the server rankings?
Ranked by seven-day player hours, Testserver is #16,949, placing it in the top 71% of ranked servers.
Map and rules
What rules does Testserver enforce, and which settings does it use?
No gather rate appears in the name Testserver. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Testserver?
A procedural map, generated by the game, runs on Testserver.
About the server
Which region is Testserver hosted in?
There is no region from Testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 178.230.2.223:28015 is its address.
What version of Rust is running on Testserver?
Rust network protocol 2633 and build 165217 on Linux is what Testserver runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Testserver, and is it online at the moment?
As of now, Testserver is offline; the last sighting was 31 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 28 September 2026.
How to join
What is the way to connect to Testserver?
Enter client.connect 178.230.2.223:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.