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42,340 players on Rust servers right now 11,701 servers online 3,047 with players on 101 fresh wipes in the last three hours myserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

myserver

Offline myserver is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,280, the top 70% of all ranked servers.
  • The current map has been up 11d 5h, since Saturday 17 October, 20:07 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#15,280ranktop 70%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on myserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,280 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
26 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on myserver?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

When does myserver wipe?

The record holds too few of myserver's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 11 days 5 hours.

Tags and categories

Which Rust Live Stats filters and lists does myserver show up in?

The Rust Live Stats lists that include myserver are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on myserver?

gmrust (Game mode): Survival here follows standard Rust; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list myserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on myserver right now?

myserver reads offline at the moment; the last sighting was 11 days 5 hours ago.

Where does myserver sit in the server rankings?

On player hours for the past seven days, myserver sits at #15,280, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on myserver?

No gather rate appears in the name myserver. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on myserver?

The map on myserver is procedural, made by the game itself.

About the server

What location is myserver in?

There is no region from myserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 178.237.62.78:28015 is its address.

What Rust version is myserver on?

myserver operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is myserver, and is it online at the moment?

At the time of this update, myserver is down, last seen 11 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to myserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.237.62.78:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp3
Max players The slot count is 3.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.