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76,849 players on Rust servers right now 11,834 servers online 3,824 with players on 147 fresh wipes in the last three hours DeptyZ Testing: 2 players (offline) Updated every five minutes

Live coverage · Rust server

DeptyZ Testing

Offline DeptyZ Testing is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 2 of 2 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,132, the top 55% of all ranked servers.
  • The current map has been up 7d 23h, since Monday 19 October, 22:05 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 2 players

2/ 2players now 100% full
07-day averagepeak –
#12,132ranktop 55%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DeptyZ Testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,132 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
136 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
129 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
124 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
43 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on DeptyZ Testing?

Recent wipes on this server averaged a peak of 3 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

When does DeptyZ Testing wipe?

Too few wipes are recorded for DeptyZ Testing to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 7 days 23 hours.

Tags and categories

Where does DeptyZ Testing appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists DeptyZ Testing fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on DeptyZ Testing carry?

These are the tags DeptyZ Testing makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on DeptyZ Testing right now?

Last seen 7 days 22 hours ago, DeptyZ Testing is offline right now.

How does DeptyZ Testing compare with other Rust servers in the rankings?

On player hours for the past seven days, DeptyZ Testing sits at #12,132, inside the top 55% of ranked servers.

Settings and map

Which settings and rules are in force on DeptyZ Testing?

The name DeptyZ Testing carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for DeptyZ Testing?

The map on DeptyZ Testing is procedural, made by the game itself.

About the server

Which region is DeptyZ Testing hosted in?

Nothing on DeptyZ Testing states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 178.55.161.163:28015.

What Rust version is DeptyZ Testing on?

DeptyZ Testing operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is DeptyZ Testing, and is it online at the moment?

At the time of this update, DeptyZ Testing is down, last seen 7 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to DeptyZ Testing?

Enter client.connect 178.55.161.163:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.