Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 37 fresh wipes in the last three hours Pizdaboling: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Pizdaboling

Offline Pizdaboling is not on the server list right now. The figures below are from when it was last seen, 22h ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 3 players, with a peak of 6.
  • It ranks #2,519, the top 11% of all ranked servers.
  • It resets its world every few hours: 6 new worlds this week, none of them a wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
37-day averagepeak 6
#2,519ranktop 11%
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Pizdaboling

Players

AveragePeak
0123420:0021:0013:0015:0019:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,519 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
3

New world

Peak
–
Crowd
–
Lasted
–
Players before
4

New world

Peak
–
Crowd
–
Lasted
–
Players before
3

New world

Peak
–
Crowd
–
Lasted
–
Players before
3

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
2

New world; 4 players at the peak

Peak
4
Crowd
held half
Lasted
2.6 days
Players before
4

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 137 on average
122 / 300
EU Hub 01
EU · groups of 1000+ · 23 on average
11 / 3300
RaidLab
groups of 8+ · 19 on average
200 / 50
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 2 on average
4 / 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50
A Shockbyte Rust Server
groups of 8+ · 2 on average
1 / 40

Quick answers

from the figures on this page

Wiping

How often does Pizdaboling wipe, and at what times?

No wipe schedule applies to Pizdaboling: the world is remade every few hours and those resets do not count.

Tags and categories

Which Rust Live Stats filters and lists does Pizdaboling show up in?

The Rust Live Stats lists that include Pizdaboling are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What meaning do the tags on Pizdaboling carry?

gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Pizdaboling publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Pizdaboling at the moment?

Pizdaboling is not online at the moment, having last been seen 22 hours ago. The seven-day average is 3 players, with a peak of 6. Between now and 48 hours back, 21:00 UTC drew the most players, 3 on average.

Where does Pizdaboling sit in the server rankings?

Player hours over seven days put Pizdaboling at #2,519, in the top 11% of all ranked servers.

Rules and settings

Which settings and rules are in force on Pizdaboling?

The name Pizdaboling carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Pizdaboling?

The map on Pizdaboling is procedural, made by the game itself.

About the server

Which region is Pizdaboling hosted in?

There is no region from Pizdaboling. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 178.69.55.170:28015.

What Rust version is Pizdaboling on?

Pizdaboling operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does Pizdaboling stay online, and is it up right now?

As of now, Pizdaboling is offline; the last sighting was 22 hours ago. It was online for 107 of 168 hours in the last 7 full days, or 64% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Pizdaboling?

Enter client.connect 178.69.55.170:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.